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ProsciuttoMan
I <3 marmalade.

Age 24, Male

Guntown, Burgerville USA

Joined on 5/11/16

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ProsciuttoMan's News

Posted by ProsciuttoMan - November 26th, 2022


Scrolled through my news posts and remembered that I made a 2021 recap last year, so I figured "why not make another for 2022?"


YEAR SUMMARY

I think I hit the ground running this year: starting with the Newgrounds Winterfest Intro. A portion of the film was based on my animation "Goobee's Lament", and so I was asked to make a contribution (I did the scene where the Uberkids show up and get pelted by snowballs).

Pixel day soon followed, where I made contributions to Adventure of Leek, Shoot Trip Die, and Pixelgrounds. There's not much to say about these games, since on Adventure of Leek, I just made pixel art and I was a guest artist on the others, but it was a fun time.


March and April saw the release of three films: Darnell Goes to Africa, Dickhead: Awesome Friday's School Madness, and Drowned Alive The Killer. Honestly, Drowned Alive and Dickhead are near identical in approach, and are just these huge hyperbolic collages of random references from different corners of the web, although Dickhead did succeed at getting FNF fans hella salty, which was kinda funny to watch unfold. Darnell Goes to Africa was made to be shocking and piss off people, but at the same time the scam call center gag at the end is quite funny still IMO.

Ruby Heart Matchmakers also released around this time, which was a fun little puzzle game about playing matchmaker with a load of crazy little characters, but that's also (hopefully) getting a big update next year, so I'll shut up about it for the moment.


Pico Day soon rolled around: I contributed to Pico-Cross and Fulpware, the latter of which saw massive success. The game might still be happening, but progress has slowed since we're all adults and therefore have much less free time than we'd like to work on video games.

Going back a tad, however, I released a little hobby project called The Startlingly-Impressive Gun Man right before Pico Day. It's one of my proudest films in terms of writing, although the execution was a bit lacking. I've gotta up my game if I ever get around to making the sequel I was working on.


But I'm of course ignoring the elephant in the room, a submission I've consistently seen notifications for whenever I log in: of course, I'm talking about Porb Dressup: a game we worked on in a night, but for whatever reason became something of a hit amongst the community. I don't know why, I don't know how, all I know is everybody thinks they're a comedic genius for making Morbius jokes in the reviews.

I honestly wish I had more to say about Porb, but nothing else really springs to mind... I guess it was the last project NellyFluff worked on before she disappeared without a trace if you want a little trivia.


Which brings us up to my two most recent projects: Clock Baby Paint Adventure, and Porno Sex Hentai. Coming off of Fulpware, there was sort of this sense of pressure to make something fantastical that I didn't think I could realistically live up to... so I decided to do the exact opposite and make some extremely crude and unpolished stuff.


THE FUTURE

The biggest loss for me this year was Karrion Killer 2... hopefully it'll release sometime in 2023 (the basic gameplay is coded in, it just needs a greater sense of direction).

In practice, it ended up being a bit boring to play through, and so Levi and I agreed to postpone the game. I think it'll almost certainly happen someday: I'm very happy with how the art turned out, and Karrion Killer is always a project at the forefront of my mind whenever I work on something new!

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Next up are two games starring Bird Tapper. These aren't "cancelled", in fact one is very close to completion, but I wanted to give a little taste of what's in store.

The first game is currently untitled, but the second is Tappy Tappy Boneyard. I've never really wanted to make Bird Tapper a proper "series", but he makes a good and easy placeholder, and has grown on me a lot as we continued development. HUGE shoutout to Chupabara for helping with key art on Tappy Tappy Boneyard: his art informed a huge part of Bird Tapper's aesthetic, which sort of became "dopey-ass bird going toe-to-toe with badass soldiers" as we went on.

As for the first game, it has a loose Christmas theme. That's all I'll say for now lol.

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Anyhow, expect at least one new cartoon, and one new game by the year's end (or maybe a little later, IDK). I can't wait for you all to experience some of the stuff I've been working on!


MISC

Well, what else is there to say…

I guess I’ve been reading more comics recently? I bought some Howard the Duck compilation books recently, and they’ve been a good read; my buddy recommend the series to me and I was a little skeptical at first, but it’s quickly become a favorite of mine.

Ive been able to get into art collecting more lately which has been lots of fun!

I don’t really know what else to say, but here’s to hoping for a great 2023!


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Posted by ProsciuttoMan - April 1st, 2022


I know I usually play this goofy, over-the-top character here on Newgrounds but I have some serious news to share with you all today.

My home boy, my brother from another mother, Peter Theobald Antillion Jr. aka "Peter the Ant" was tragically killed earlier this morning in a tragic motorcross accident. You see, when he was speeding down highway 95 in a high-veolcity drag race with Stepford and plufmot, Peter collided with oncoming traffic and was immediately killed by the blunt force trauma.

He was the top of the top: the pinnacle of excellence. I served 5 years with Peter in Iraq, and can personally attest to his exceptional willpower. He was an inspiration to the thousands he came across in his years serving as a Lieutenant-commander in the North Korean armed forces, and an inspiration to thousands more following his viral marketing campaign of cryptocurrency and NFT lines, and needless to say he will be missed by many.

His remains will be donated to an anonymous spider breeder in New South Wales for medical research.

Please join me in praying for his soul.

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Peter Theobald Antillion Jr. (1999-2022). Fly high, angel.


-ProsciuttoMan


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Posted by ProsciuttoMan - December 28th, 2021


Holy heck, time for a recap!


2021... It's been a pretty crazy year with lots of ups and lots of downs, but I'm generally feeling pretty good about how things turned out, especially with games and animations!


YEAR SUMMARY

Starting out in April, I teamed up with some old friends to make Rat Game: Roaming of the Wretched Rat, a turn-based RPG. This one was really fun: I got to revisit and refine some old character designs I made in the mid 2010's when I was just a stupid kid working on Pokémon clones.

The result, I think, is something of a hidden gem here on Newgrounds!


In July, I kept very busy with my Pico Vs Peter The Ant film, alongside an egg jam submission I worked on: Swimming Leningrad! The Peter the Ant film became pretty popular, I recon: with it maintaining more longevity than most of the other content I've put out here on Newgrounds, while Swimming Leningrad has stayed as a mostly obscure little gem that explores a lot of the ideas I wanted to use in SimLove Tactics, another project I was working on with plufmot!

Fun fact, for both Pico Vs Peter The Ant, and it's "sequel" Peter The Ant's Revenge, Peter's more realistic facial expressions are modelled off selfies plufmot posted on Twitter lol.


In August, I released Yes B Can and I Wanna B The Clock: both for clock day, and both of which have been a joy to watch grow in popularity and notoriety! I can't take all the credit, of course: I had lots of help on both of these submissions, but I'm still very happy with the result nonetheless!

Goobee's Lament also came out around this time, which seems to be sited as my most influential and wide-reaching animation. I went into it trying to explore new camera and framing techniques in flash while commenting on an (at the time) pretty relevant issue, but the film seems to have quickly spiraled into something that a lot of people enjoyed. It's not really meant as a legitimate attack on DoobusGoobus as I've seen some people claim, although if people choose to ascribe that kind of meaning to it I guess it's sort of out of my control at this point. Interestingly, Yes B Can sort of had the same message to it, but isn't as popular, so maybe people just really hate Doobus lol.


Which brings us to my final three works for the year: Bird Tapper's Biggest Fan, MJ's Halloween, and Peter The Ant's Revenge!

I group these all together because quite honestly, the only one really worth discussing in detail is Bird Tapper's Biggest Fan (the others were done extremely quickly for holidays/site events and are extremely simplistic joke submissions): a film about that time a parodic newspaper claimed a kid killed his brother over a game of Flappy Bird...

It taught me a lot about how to implement sound effects into animations effectively, and I tried to further the "silent film" feel of it; one thing I'm told I do well at is pairing visuals and audio, and I think Bird Tapper's Biggest Fan really helped merge the music element with good sound effects mixing.


THE FUTURE

2022 approaches quickly, and I've got a few plans...


TOFU needs to release. It's getting annoying promising it again and again only for me to fail to deliver. Thankfully, it's in its final stages right now, and should be done soon.


I'm gonna work on a few other games too: I've got two in the pipeline, one with an old friend of mine, larrynachos, and another with a new friend, moeanguish. One's for pixel day, another's a pretty quick holiday-themed beat 'em up. Only time will tell if they're any good or not (lol).


As far as some "dream projects" for 2022, I'd like to finally get around to making some kind of a Karrion Killer sequel, and I wanna get at least a quarter of the way done with Beetle Ninja 2, a side-project I've been working on for quite a while now.

Animation-wise, I have a few ideas for more original comedy animations that I'd like to try out: one's a big parody of all those Simpsons/Family Guy clones that've been cropping up so much lately, the other's sort of a more "quiet" series about spacemen... it's still comedic, just in a different way. I hope I can get at least some of both of these done in 2022!


MISCELLANIOUS HAPPENINGS

Now time to talk about some miscellaneous stuff... let's see...


I'm getting busier with my career, and I'm getting less time to work on Newgrounds content. It's a little sad to see, but I guess that's just the way things go? Anyhow, I'll always be striving to find at least a little time to keep working on cool projects with friends!


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Posted by ProsciuttoMan - August 14th, 2021


Hello!

Just popping by to announce that the game @ItsPCD, @KoffiDuck, Baursach, and I made for lowresjam 2021, "Bat-Terry Assault" is finished!

It's a neat little arcade-style game (ala Karrion Killer) about overweight people on fat-scooters, cannibalism, and police brutality. If any of this piques your interest, I'd love if you could give it a download: we all worked our asses off to get this game done in time, and I think it really shows!

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The primary influences for this game aesthetically were Kero Blaster and Alien Hominid, but I also borrowed a lot of compositional influence for the "bigger" artwork from Fooly Cooly and other similarly visually stylized works.

Anyhow, I'm rambling at this point but TL;DR: it really is a fun game, and it'd mean a lot to me if you checked it out!

https://koffi-duck.itch.io/bat-terry-assault

Adieu!

-ProsciuttoMan


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