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View Profile ProsciuttoMan
I'm originally from Neuilly Sur Seine (Paris, FR), but I live in the US now.
Babyfaced as fuck.

19, Male

Nothing important

Gun Lane, Burgerville, US

Joined on 5/11/16

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Big Update

Posted by ProsciuttoMan - August 11th, 2020


I'm finally back! Hopefully for good this time, but perhaps not! All I know for certain is I've got some art I'll be posting later on this month, and I hope to begin making a lot more new stuff, since I've kinda neglected doing that as of late.

With that said, a lotta shit's happened as of late with my primary project, Beetle Ninja, and I wanted to discuss it.


The game is basically finished right now, all that's left is polish and expanding a few missions. This shouldn't take long, and as of writing this, I'd estimate that the game will come out sometime around the 30th of August, 2020. It is completely finished functionally (as in all the assets are present and arranged properly, though they aren't polished), however I'd like to give it a little more time just so that everything is as good as it ought to be. Combat isn't balanced yet, and some missions seem to drag on a little long for some people's taste, but it appears as though it's generally regarded as a very good game by the people who've playtested it so far, and I hope that translates into success for when I finally release the game!

I'd like to get a full trailer out sometime soon on Newgrounds because I feel as though things have improved exponentially since last I showcased the game here, and because people have been interested in it previously.

I'm ecstatic to share the final product with you all!

Revision: polish is taking a while, I think November's a more accurate idea as to when the game will release.


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